Ridhô Jeftha
Game Development Lead Engineer
I’m a systems-focused game developer with over a decade of experience building games, interactive exhibits, and immersive experiences that connect people. I’m drawn to complex problems and enjoy untangling messy systems, refactoring production code, and shaping robust architectures that are intuitive, scalable, and built to last. Here’s a selection of projects and experiences I’ve been part of.
Current
Exhibition Technologies
Co-Founder & Game Development Lead
Mar 2026 – Present
Engineering the software platforms behind interactive museum exhibits and immersive public installations experienced by thousands of visitors.
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Carry1st
Staff Unity Engineer
Apr 2024 – Dec 2025
Led game systems architecture and code quality on Mancala Adventures, a live mobile title at Africa's leading game publisher, backed by a16z, Riot Games, and Google.
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GGJ 2025
Babble Brews
Game Developer
Jan 2025
A potion-brewing game where you cure mystical speech bubbles. Built in 48 hours for Global Game Jam 2025 with Sean Du Plessis.
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Playtopia 2024
PRISM Interactive Installation
Interactive Performance & Development
Dec 2024
An interactive tunnel that listens, feels, and dances back. My performance and dev worlds, merging into one. Exhibited at Playtopia Festival 2024.
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Mancala Adventures
Staff Unity Engineer
Apr 2024 – Dec 2025
Overhauled production systems, introducing an intermediary layer for offline functionality and refactoring for scalability.
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Support & Maintenance Team Lead
Apr 2022 – Apr 2024
Managed a team of junior developers, providing guidance and maintenance for live projects while facilitating their ongoing learning and professional development.
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FishFORCE Training Game
Lead Developer & S&M Team Lead
May 2022 – Jul 2023
Simulation game for South African Fishery Control Officers, recreating real-world enforcement scenarios in a web-based training environment.
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Snapchat Snapgames Demo
Lead Developer (Senior Game Developer)
May 2022 – Sep 2022
Multiplayer social deception game demo built for the Snapchat Games platform.
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Mishkat Nuclear & Renewable Energy Exhibit
Support & Maintenance Team Lead
Apr 2022 – Apr 2024
Interactive games teaching renewable energy concepts (sun, wind, and geothermal), designed for children at the Mishkat exhibit.
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Museum of Science & Technology in Islam
Support & Maintenance Team Lead
Apr 2022 – Apr 2024
Interactive exhibits highlighting Muslim scholars' contributions to science and technology.
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Game Developer
Jan 2017 – 2022
Web and mobile games in Phaser.js and Unity3D. Serious games, console ports, and R&D.
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Totally Accurate Battle Simulator: Console Port
Senior Game Developer
Feb 2022 – Apr 2023
Bug fixes and enhancements during the console porting of TABS.
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Toyota KINTO Sky Drive
Mid Developer
Oct 2021 – Feb 2022
Web game simulating guiding customers through a futuristic driving track, resembling a value chain decision model.
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Marimba Jam: African Music Heritage VR
Lead Developer (Solo)
May 2021
VR experience where players interact with African instruments in an immersive musical environment.
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SA Reserve Bank Currency App
Developer & S&M Team Lead
Apr 2021 – Apr 2024
App to explore, play and learn about South African banknotes and coins.
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Capitec Bank: Livin' It Up
Developer & S&M Team Lead
Oct 2019 – Nov 2023
Mobile mini-games utilizing accelerometer data with quizzes and financial goals.
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Amazon Digital Catwalk
Developer
Sep 2019 – Oct 2019
Cloth simulation research and development for Amazon's digital fashion platform.
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Air France Destination AR
Lead Developer (Solo)
Jul 2019 – May 2020
Augmented reality app displaying models, digital stories and content over a Cape Town map.
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Cipla Live2Love
Developer
Jan 2019 – 2019
Web-based infinite runner game following a mixed-status couple's journey, exposing users to HIV information.
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DoBAT Study - Kuamsha
Developer
Jan 2019 – 2019
Mobile app aimed at connecting at-risk youth with behavioural analysts and mentors.
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Ackermans Lion King AR
Lead Developer (Solo)
Jan 2019 – 2019
Augmented reality app enabling shoppers to experience animated 3D scenes by scanning merchandise.
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Zuri's Lab VR Port
Lead Developer
Jan 2019 – 2019
VR game ported for the Oculus Quest platform.
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Wonderdal Kids Edutainment Centre
Developer & S&M Team Lead
Apr 2018 – Apr 2024
Apps for immersive interactive edutainment with a dynamic character builder for children.
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SA Game Jam 2018 Winner
Cubic Rhythms
Game Developer
Jan 2018 – 2018
A crunking, twerking, hip-poppin cube on a mission to become an angel. SA Game Jam 2018 winner.
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South African National Space Agency Game
Developer
Jan 2018 – 2018
Single-player Android game where you take on the role of a new recruit working towards becoming a SANSA-Naut.
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Pick n Pay Super Cards
Developer
Jan 2018 – 2018
Augmented reality app allowing customers to see collectable cards come to life with a 3D cricket mini-game.
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Interactive Media Developer
Jan 2013 – 2017
Created apps for museum exhibits, serious games and prototypes, working with Kinect, VR headsets, and RFID.
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Award Winner
Vukuzenzele
Developer
Jan 2017 – 2017
Puzzle game about reimagining informal settlements through the re-blocking process.
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Sheikh Abdullah Al Salem Cultural Centre
Interactive Media Developer
Jan 2014 – 2016
Space and Arabic Golden Age themed interactives for a major cultural centre in Kuwait.
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Saudi Aramco Energy Science Centre
Interactive Media Developer
Dec 2013 – Mar 2014
Complex interactives as part of a 40+ exhibit installation at the King Abdulaziz Centre for World Culture.
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RH Game Jam
Sunrise Game Jam
Developer
Jan 2013 – 2013
VR game where you play as the sun and manipulate planetary climates to create environments conducive to life growth.
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Angry Birds Interactive Obstacle Course
Developer
Jan 2013 – 2013
Companion app for the Angry Birds Activity Park obstacle course at Europolis Shopping Center, St Petersburg.
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Honours
University of Cape Town
BSc (Hons) Computer Science and Television Studies
Jan 2013 – 2013
Honours degree with modules in Mobile Game Development, UX, Advanced Computer Graphics, GPGPU Programming, and Evolutionary Computation.
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University of Cape Town
BSc Computer Science, Computer Games Development, Film & Television Studies
Jan 2010 – 2012
BSc majoring in Computer Science, Computer Games Development, and Film & Television Studies.
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